League Rules

   

LEAGUE RULES

 

Players who register will be rated based on the Player Skill Level Definitions Page. Only players level 2 and above will be permitted to play in the league.

 

 Level 1
Players / Goalies at this level are becoming more comfortable on their skates but still have a hard time with skating both forward and backwards. They've acquired some basic skills to get up and down the ice but still struggle with carrying the puck, making passes, and taking shots. Players in this group would also include those who are not natural athletes and may take more time to develop their skills. The level of physicality in this game should be nil although players should understand that accidental collisions will occur because players haven't mastered controlled skating. Skating - Stick handling - Passing - Shooting skills are all in the 1 to 2 out of 10 range.

Level 2
Players / Goalies at this level are becoming more comfortable on their skates, but still struggle going backwards. They are probably just getting comfortable with positional play, learning to skate with head up, learning the rules, team concepts and understand offensive and defensive zones. Skating - Stick handling - Passing - Shooting skills are all in the 3 to 4 out of 10 range.

Level 2.5
Players / Goalies at this level are comfortable skating forward and can now skate backwards fairly comfortably. They are starting to understand positioning, team concepts, can skate backwards, but are still working on stick handling, passing, crossovers etc. Skating - Stick handling - Passing - Shooting skills are all in the 3 to 4 out of 10 range.

Level 3
Players / Goalies at this level are the vast majority of adult recreational hockey. Most Level 3 skaters have not had significant coaching or played significant youth hockey as a child, but are generally athletic, have good knowledge of the game, skating and puck handling skills and can play at a general competitive level. Some Level 3 skaters may be slowing with age and moving down from higher ranks. Simply put Level 3 players are average in most areas of the game.

Level 3.5
Players / Goalies at this level are comfortable in a fast-paced game and are able to keep up with the play. They are in average physical shape. Skating - Stick handling - Passing - Shooting skills are in the 5 to 6 out of 10 range.

Level 4
Players / Goalies have substantial hockey abilities, skills, knowledge, and experience. Most Level 4's have been coached and have played considerable hockey in the past.

Level 4.5
Players / Goalies at this level play at a high level in all areas of the game. They understand the rules, team concepts, are skilled at stick handling, passing, puck control etc. They are in good physical shape. Skating - Stick handling - Passing - Shooting skills are all in the 6 to 7 out of 10 range.

Level 5
Players / Goalies at this level play at a high level in all areas of the game. They understand the rules, team concepts, are skilled at stick handling, passing, puck control etc. They are in above average physical shape. Skating - Stick handling - Passing - Shooting skills are all in the 8 out of 10 range.

Level 6
Players / Goalies at this level should be playing in a professional league.

 

 

 

Draft Night

Held at least 1 week before season start.

Team Captains drawn at random to determine draft order.

Goalies are selected via a separate draw before players.

Player selection order:

    1. Goalies
    2. Full-time Level 5
    3. Full-time Level 4
    4. Full-time Level 3
    5. Full-time Level 2

 

 Score Balancing

After full-time player draft, teams tally up skill score totals.

If scores are not balanced, the team with the lowest score picks from the spares list first, until balanced.

Draft rotation resumes normally once balance is achieved.

Post-Draft Trades

24-hour trade window after draft closes.

No trades permitted beyond this window unless approved for reasonable cause.


REGULAR SEASON

Game Play Rules

3-minute warm-up begins immediately after Zamboni clears the ice

3 x 15-minute stop time periods

Max 3 goals per player per game — any 4th goal is disallowed and awarded to the opposing team.

No overtime


 

Point System -Regular Season

 

Result

Points

Win

2

Tie

1

Loss

0

 

Point System -Playoffs

 

Result

Points

Win in Regulation

3

Overtime Win

2

OT Loss

1

Regulation Loss

0


PLAYOFFS

 

PLAYOFFS (Round-Robin/Semis)

*regular season rules apply unless stated otherwise*

5-minute warm-up

Same game format as regular season (3x15 stop time, icing)

If tied:

5-minute 5-on-5 sudden death *no icing *penalties incured during regulation will roll over into overtime

If still tied: best of 3 shootout. home team decides who shoots first

Players in the penalty box at the end of overtime, cannot participate in shootout.

 

Format

 

Seeded (regular season standings) Round-Robin

*2 game guarantee*

POOL A 1st, 3rd, 6th
POOL B 2nd, 4th, 5th

Semi-Finals

Top 4 teams overall from round robin will move into Semi final play

Semi-Final 1 1st vs 4th
Semi-Final 2 2nd vs 3rd

Winners from each semi-final will advance to Championship game.

 

PLAYOFFS (FINALS)

5-minute warm-up

Same game format as regular season (3x15 stop time, icing)

If tied: 10-minute 5-on-5 sudden death *no icing *penalties incured during regulation will roll over into Overtime

If still tied: best of 3 shootout. home team decides who shoots first

players in the penalty box at the end of Overtime, cannot participate in shootout.

 

Tie Breaking Rules apply for both Regular Season and Playoffs 

1st Tie Breaker Most wins, against tied teams
2nd Tie Breaker Goal average, against tied teams (GF / (GF+GA))
3rd Tie Breaker Goal average, overall. (GF / (GF+GA))
4th Tie Breaker Fewest penalty minutes

*League Discretion*

Kalliope Hockey representatives reserve the right to terminate any player’s participation at any time.